Proceedings

Possibilistic Games with Incomplete Information

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Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence. Main track. Pages 1544-1550.

https://doi.org/10.24963/ijcai.2019/214

Abstract

Bayesian games offer a suitable framework for

games where the utility degrees are additive in

essence. This approach does nevertheless not apply to ordinal games, where the utility degrees do

not capture more than a ranking, nor to situations

of decision under qualitative uncertainty. This paper proposes a representation framework for ordinal games under possibilistic incomplete information (π-games) and extends the fundamental notion

of Nash equilibrium (NE) to this framework. We

show that deciding whether a NE exists is a difficult

problem (NP-hard) and propose a  Mixed Integer Linear Programming  (MILP) encoding.

Experiments on variants of the GAMUT problems

confirm the feasibility of this approach.

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