Bridging the Gap Between Gaussian Splatting and SLAM: A Geometric Gaussian Field-based Gaussian Splatting SLAM System

Bridging the Gap Between Gaussian Splatting and SLAM: A Geometric Gaussian Field-based Gaussian Splatting SLAM System

Jiasheng He, Wenbin Zhu, Xiaobin Liu, Jing Yuan, Yuhang Wei

Proceedings of the Thirty-Fifth International Joint Conference on Artificial Intelligence
Main Track. Pages 1161-1169. https://doi.org/10.24963/ijcai.2026/130

Recent works in Gaussian Splatting (GS) SLAM highlight the importance of geometric structure. However, existing methods often rely on either 2D or 3D Gaussian primitives, lacking the balance between geometry and appearance, thus failing to precisely model spatial structures. Furthermore, current frameworks either solely utilize SLAM to provide poses for GS or optimize poses and all Gaussian parameters indiscriminately, which neglect geometric consistency constraints essential for robust localization, creating a gap between GS and SLAM. In this paper, a tight-coupling SLAM system based on a Geometric Gaussian Field (GGF) is proposed. First, GGF combines explicit spatial structures with implicit neural residuals to adaptively regulate the Gaussian morphologies, seamlessly transitioning between 2D and 3D Gaussian primitives, ensuring precise spatial modeling. Second, a Geometric Consistency-Guided Refinement (GCGR) strategy is introduced, which exploits depth and normal maps rendered by GGF to construct critical constraints for accurate pose estimation. Simultaneously, updated poses and spatial information are fed back to refine Gaussian morphology, establishing mutual enhancement and tight-coupling between GS and SLAM. Extensive experiments demonstrate that GGF-SLAM outperforms state-of-the-art methods in tracking accuracy, photorealistic rendering, and geometric reconstruction.
Keywords:
Computer Vision: 3D computer vision
Computer Vision: Machine learning for vision
Robotics: Localization, mapping, state estimation
Robotics: Perception
Robotics: Robotics and vision