Proceedings

Unobserved Is Not Equal to Non-existent: Using Gaussian Processes to Infer Immediate Rewards Across Contexts

Download BibTeX Cite

Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence. Main track. Pages 1974-1980.

https://doi.org/10.24963/ijcai.2019/273

Abstract

Learning optimal policies in real-world domains with delayed rewards is a major challenge in Reinforcement Learning. We address the credit assignment problem by proposing a Gaussian Process (GP)-based immediate reward approximation algorithm and evaluate its effectiveness in 4 contexts where rewards can be delayed for long trajectories. In one GridWorld game and 8 Atari games, where immediate rewards are available, our results showed that on 7 out 9 games, the proposed GP-inferred reward policy performed at least as well as the immediate reward policy and significantly outperformed the corresponding delayed reward policy. In e-learning and healthcare applications, we combined GP-inferred immediate rewards with offline Deep Q-Network (DQN) policy induction and showed that the GP-inferred reward policies outperformed the policies induced using delayed rewards in both real-world contexts.

  1. [Abbeel and Ng, 2004] Pieter Abbeel and Andrew Y Ng. Apprenticeship learning via inverse reinforcement learn- ing. In Proceedings of the twenty-first international con- ference on Machine learning, page 1. ACM, 2004.
  2. [Azizsoltani and Haldar, 2018] Hamoon Azizsoltani and Achintya Haldar. Reliability analysis of lead-free solders in electronic packaging using a novel surrogate model and kriging concept. Journal of Electronic Packaging, 140(4):041003, 2018.
  3. [Azizsoltani and Sadeghi, 2018] Hamoon Azizsoltani and Elham Sadeghi. Adaptive sequential strategy for risk esti- mation of engineering systems using gaussian process re- gression active learning. Engineering Applications of Ar- tificial Intelligence, 74:146-165, 2018.
  4. [Barto, 2013] Andrew G Barto. Intrinsic motivation and re- inforcement learning. In Intrinsically motivated learning in natural and artificial systems, pages 17-47. Springer, 2013.
  5. [Brockman et al., 2016] Greg Brockman, Vicki Cheung, Ludwig Pettersson, Jonas Schneider, John Schulman, Jie Tang, and Wojciech Zaremba. Openai gym. arXiv preprint arXiv:1606.01540, 2016.
  6. [Cressie, 1992] Noel Cressie. Statistics for spatial data. Terra Nova, 4(5):613-617, 1992.
  7. [Cronbach and Snow, 1977] Lee J Cronbach and Richard E Snow. Aptitudes and instructional methods: A handbook for research on interactions. Irvington, 1977.
  8. [Engel et al., 2003] Yaakov Engel, Shie Mannor, and Ron Meir. Bayes meets bellman: The gaussian process ap- proach to temporal difference learning. In ICML, 2003.
  9. [Engel et al., 2005] Y. Engel, S. Mannor, and R. Meir. Re- inforcement learning with gaussian processes. In ICML, pages 201-208. ACM, 2005.
  10. [Gao and Toni, 2015] Yang Gao and Francesca Toni. Poten- tial based reward shaping for hierarchical reinforcement learning. In IJCAI, 2015.
  11. [Gimelfarb et al., 2018] Michael Gimelfarb, Scott Sanner, and Chi-Guhn Lee. Reinforcement learning with multi- ple experts: A bayesian model combination approach. In NeurIPS, 2018.
  12. [Grześ and Kudenko, 2010] Marek Grześ and Daniel Ku- denko. Online learning of shaping rewards in reinforce- ment learning. Neural Networks, 23(4):541-550, 2010.
  13. [Hochreiter and Schmidhuber, 1997] Sepp Hochreiter and Jürgen Schmidhuber. Long short-term memory. Neural computation, 9(8):1735-1780, 1997.
  14. [Kim and Chi, 2018] Yeo Jin Kim and Min Chi. Temporal belief memory: Imputing missing data during RNN train- ing. In IJCAI, 2018. IJCAI
  15. [Kulkarni et al., 2016] Tejas Kulkarni, Karthik Narasimhan, Ardavan Saeedi, and Josh Tenenbaum. Hierarchical deep reinforcement learning: Integrating temporal abstraction and intrinsic motivation. In NeurIPS, 2016.
  16. [Kuss and Rasmussen, 2004] Malte Kuss and Carl E Ras- mussen. Gaussian processes in reinforcement learning. In NeurIPS, 2004.
  17. [Mnih et al., 2015] Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Andrei Rusu, Joel Veness, Marc Bellemare, Alex Graves, Martin Riedmiller, Andreas Fidjeland, Georg Ostrovski, et al. Human-level control through deep rein- forcement learning. Nature, 518(7540):529, 2015.
  18. [Ng et al., 1999] Andrew Ng, Daishi Harada, and Stuart Russell. Policy invariance under reward transformations: Theory and application to reward shaping. In ICML, 1999.
  19. [Ng et al., 2000] Andrew Ng, Stuart J Russell, et al. Algo- rithms for inverse reinforcement learning. In ICML, 2000.
  20. [Nychka et al., 2015] Douglas Nychka, Soutir Bandyopad- hyay, Dorit Hammerling, Finn Lindgren, and Stephan Sain. A multiresolution gaussian process model for the analysis of large spatial datasets. Journal of Computa- tional and Graphical Statistics, 24(2):579-599, 2015.
  21. [Raghu et al., 2017] Aniruddh Raghu, Matthieu Ko- morowski, Imran Ahmed, Leo Celi, Peter Szolovits, and Marzyeh Ghassemi. Deep reinforcement learning for sepsis treatment. arXiv preprint arXiv:1711.09602, 2017.
  22. [Rasmussen, 2003] Carl Edward Rasmussen. Gaussian pro- cesses in machine learning. In Summer School on Machine Learning, pages 63-71. Springer, 2003.
  23. [Renkl et al., 2002] Alexander Renkl, Robert K Atkinson, Uwe H Maier, and Richard Staley. From example study to problem solving: Smooth transitions help learning. The Journal of Experimental Education, 70(4):293-315, 2002.
  24. [Russell, 1998] Stuart J Russell. Learning agents for uncer- tain environments. In COLT, pages 101-103, 1998.
  25. [Schaul et al., 2015] Tom Schaul, John Quan, Ioannis Antonoglou, and David Silver. Prioritized experience re- play. arXiv preprint arXiv:1511.05952, 2015.
  26. [Schwonke et al., 2009] Rolf Schwonke, Alexander Renkl, Carmen Krieg, Jörg Wittwer, Vincent Aleven, and Ron Salden. The worked-example effect: Not an artefact of lousy control conditions. Computers in Human Behavior, 25(2):258-266, 2009.
  27. [Snow, 1991] Richard E Snow. Aptitude-treatment interac- tion as a framework for research on individual differences in psychotherapy. Journal of consulting and clinical psy- chology, 59(2):205, 1991.
  28. [Sutton and Barto, 2018] Richard S Sutton and Andrew G Barto. Reinforcement learning: An introduction. MIT press, 2018.
  29. [Van Hasselt et al., 2016] Hado Van Hasselt, Arthur Guez, and David Silver. Deep reinforcement learning with dou- ble q-learning. In AAAI, 2016.
  30. [Wiewiora et al., 2003] Eric Wiewiora, Garrison W Cottrell, and Charles Elkan. Principled methods for advising rein- forcement learning agents. In ICML, 2003.

References were extracted automatically from the PDF and may contain errors.

Welcome Future Conferences AI Journal Division IJCAI Proceedings About IJCAI IJCAI Awards